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#include "structures/hashmap.h"
#include <stdlib.h>
#include <string.h>
#include "utils/memory.h"
HashMap *hashmap_new(
size_t key_size,
size_t value_size,
size_t (*hash)(void *key),
int (*compare)(void *key1, void *key2),
void (*key_cleanup)(void *key),
void (*value_cleanup)(void *key)
) {
HashMap *map = safe_malloc(sizeof(HashMap));
// initialize NULLs
memset(map->table, 0, HASHMAP_TABLE_SIZE * sizeof(HashMapNode *));
map->key_size = key_size;
map->value_size = value_size;
map->hash = hash;
map->compare = compare;
map->key_cleanup = key_cleanup;
map->value_cleanup = value_cleanup;
return map;
}
void hashmap_put(HashMap *map, void *key, void *value) {
size_t key_hash = map->hash(key);
HashMapNode *node = map->table[key_hash];
// check if it exists
while (node) {
// if it exists - update node
if (map->compare(key, node->key)) {
// ensure no hanging memory allocation
if (map->value_cleanup) {
map->value_cleanup(node->value);
}
memcpy(node->value, value, map->value_size);
return;
}
node = node->next;
}
// if it doesn't exist - create new node
HashMapNode *new_node = safe_malloc(sizeof(HashMapNode));
new_node->key = safe_malloc(map->key_size);
new_node->value = safe_malloc(map->value_size);
memcpy(new_node->key, key, map->key_size);
memcpy(new_node->value, value, map->value_size);
// put in front of the linked list
new_node->next = map->table[key_hash];
map->table[key_hash] = new_node;
}
void *hashmap_get(HashMap *map, void *key) {
size_t key_hash = map->hash(key);
HashMapNode *node = map->table[key_hash];
// check if it exists
while (node) {
// if it exists - return the value pointer
if (map->compare(key, node->key)) {
return node->value;
}
node = node->next;
}
// if it doesn't exist - return NULL
return NULL;
}
void free_node_without_next(HashMap *map, HashMapNode *node) {
if (map->key_cleanup) {
map->key_cleanup(node->key);
}
if (map->value_cleanup) {
map->value_cleanup(node->value);
}
free(node->key);
free(node->value);
free(node);
}
void hashmap_delete(HashMap *map, void *key) {
size_t key_hash = map->hash(key);
HashMapNode **p_node = &map->table[key_hash];
// check if it exists
while (*p_node) {
// if it exists - delete it
if (map->compare(key, (*p_node)->key)) {
HashMapNode *next = (*p_node)->next;
free_node_without_next(map, *p_node);
*p_node = next;
return;
}
p_node = &(*p_node)->next;
}
}
void hashmap_free(HashMap *map) {
if (!map)
return;
for (size_t i = 0; i < HASHMAP_TABLE_SIZE; i++) {
HashMapNode *curr = map->table[i];
while (curr) {
HashMapNode *next = curr->next;
free_node_without_next(map, curr);
curr = next;
}
}
free(map);
}
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