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#include "parser/fight_results.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "csv/id_to_artifact_size.h"
#include "csv/id_to_item_name.h"
#include "csv/id_to_orb_name.h"
#include "csv/id_to_saturation_type.h"
#include "utils/roman.h"
// function to cleanup fight results to be used in ParsedData struct
void cleanup_fight_results(void *data) {
FightResults *fight_results = data;
for (size_t i = 0; i < fight_results->num_friendly; i++) {
FriendlyResults friendly = fight_results->friendly_results[i];
free(friendly.name);
for (size_t j = 0; j < friendly.num_items; j++)
free(friendly.items[j].data);
free(friendly.items);
}
for (size_t i = 0; i < fight_results->num_enemy; i++) {
free(fight_results->enemy_results[i].name);
}
}
byte_t *find_fight_results(TCPStream *stream, int offset, int *length) {
byte_t *start = memmem(stream->data + offset, stream->len - offset, FIGHT_RESULTS_START, strlen(FIGHT_RESULTS_START));
byte_t *end = NULL;
if (start)
end = memmem(start, stream->len - offset, FIGHT_RESULTS_END, strlen(FIGHT_RESULTS_END));
*length = end ? end - start + strlen(FIGHT_RESULTS_END) : -1;
return start;
}
// save to a field in struct depending on the type
void save_to_struct(TypeEnum type, void *field, char *src, size_t src_len) {
char *str = malloc(src_len + 1);
memcpy(str, src, src_len);
str[src_len] = '\0';
// parse depending on variable type
switch (type) {
case INT:
sscanf(str, "%d", (int *)field);
free(str);
break;
case FLOAT:
sscanf(str, "%f", (float *)field);
free(str);
break;
case DOUBLE:
sscanf(str, "%lf", (double *)field);
free(str);
break;
case STRING:
*(char **)field = str;
break;
}
}
// fill struct fields from given data of given length
void get_struct_data(size_t field_count, TypeEnum *field_types, void **field_pointers, char *data_separator, char *data, size_t data_len) {
for (size_t i = 0; i < field_count; i++) {
char *sep = memmem(data, data_len, data_separator, strlen(data_separator));
size_t len = sep ? sep - data : data_len;
save_to_struct(field_types[i], field_pointers[i], (char *)data, len);
// update data pointer and length
if (sep) {
data_len -= sep - data + strlen(data_separator);
data = sep + strlen(data_separator);
}
}
}
// free struct fields which are STRING
void destroy_struct(size_t field_count, TypeEnum *field_types, void **field_pointers) {
for (size_t i = 0; i < field_count; i++) {
if (field_types[i] == STRING)
free(*(char **)field_pointers[i]);
}
}
void destroy_entity_results(EntityResults results) {
TypeEnum field_types[ENTITY_FIELD_COUNT] = ENTITY_FIELD_TYPES;
void *field_pointers[ENTITY_FIELD_COUNT] = ENTITY_FIELD_ADDRESSES(results);
destroy_struct(ENTITY_FIELD_COUNT, field_types, field_pointers);
}
// get entity results from the string
EntityResults get_entity_results(byte_t *data, size_t length) {
EntityResults results;
TypeEnum field_types[ENTITY_FIELD_COUNT] = ENTITY_FIELD_TYPES;
void *field_pointers[ENTITY_FIELD_COUNT] = ENTITY_FIELD_ADDRESSES(results);
get_struct_data(ENTITY_FIELD_COUNT, field_types, field_pointers, SEPARATOR_RESULT, (char *)data, length);
return results;
}
Item *expand_items(Item *items, size_t *items_capacity, size_t to_fit) {
while (*items_capacity < to_fit)
*items_capacity <<= 1;
return realloc(items, *items_capacity * sizeof(Item));
}
void destroy_gear(Gear gear) {
TypeEnum field_types[GEAR_FIELD_COUNT] = GEAR_FIELD_TYPES;
void *field_pointers[GEAR_FIELD_COUNT] = GEAR_FIELD_ADDRESSES(gear);
destroy_struct(GEAR_FIELD_COUNT, field_types, field_pointers);
}
Gear get_gear(char *data, size_t length) {
Gear gear;
TypeEnum field_types[GEAR_FIELD_COUNT] = GEAR_FIELD_TYPES;
void *field_pointers[GEAR_FIELD_COUNT] = GEAR_FIELD_ADDRESSES(gear);
get_struct_data(GEAR_FIELD_COUNT, field_types, field_pointers, SEPARATOR_GEAR_FIELDS, data, length);
return gear;
}
void destroy_gear_info(GearInfo gear_info) {
TypeEnum field_types[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_TYPES;
void *field_pointers[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_ADDRESSES(gear_info);
destroy_struct(GEAR_INFO_FIELD_COUNT, field_types, field_pointers);
}
GearInfo get_gear_info(char *data, size_t length) {
GearInfo gear_info;
TypeEnum field_types[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_TYPES;
void *field_pointers[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_ADDRESSES(gear_info);
get_struct_data(GEAR_INFO_FIELD_COUNT, field_types, field_pointers, SEPARATOR_GEAR_INFO_FIELDS, data, length);
return gear_info;
}
void destroy_orb(Orb orb) {
TypeEnum field_types[ORB_FIELD_COUNT] = ORB_FIELD_TYPES;
void *field_pointers[ORB_FIELD_COUNT] = ORB_FIELD_ADDRESSES(orb);
destroy_struct(ORB_FIELD_COUNT, field_types, field_pointers);
}
Orb get_orb(char *data, size_t length) {
Orb orb;
TypeEnum field_types[ORB_FIELD_COUNT] = ORB_FIELD_TYPES;
void *field_pointers[ORB_FIELD_COUNT] = ORB_FIELD_ADDRESSES(orb);
get_struct_data(ORB_FIELD_COUNT, field_types, field_pointers, SEPARATOR_ORB_FIELDS, data, length);
return orb;
}
char *get_artifact_size(int artifact_size_id) {
return artifact_size_id < id_to_artifact_size_len ? id_to_artifact_size[artifact_size_id] : "null";
}
char *get_orb_name(int orb_name_id) {
return orb_name_id < id_to_orb_name_len ? id_to_orb_name[orb_name_id] : "null";
}
void get_stars(char *buffer, int incr_above_b1) {
char star_types[] = {'B', 'S', 'G'};
sprintf(buffer, " (%c%d)", star_types[incr_above_b1 / 3], incr_above_b1 % 3 + '1');
}
void add_gear(FriendlyResults *results, size_t *items_capacity, char *gears_str) {
if (strlen(gears_str) == 0)
return;
char *gears_separator;
do {
gears_separator = strstr(gears_str, SEPARATOR_GEARS);
Gear gear = get_gear(gears_str, gears_separator ? gears_separator - gears_str : strlen(gears_str));
// if there are still gears - modify gears_str pointer
if (gears_separator)
gears_str = gears_separator + strlen(SEPARATOR_GEARS);
Item item;
GearInfo gear_info = get_gear_info(gear.info, strlen(gear.info));
char buffer[SINGLE_ITEM_BUFFER_LEN];
char roman[5];
to_roman(roman, gear_info.rank);
sprintf(buffer, "[%s] %s", roman, gear_info.name);
switch (gear.type) {
case TYPE_SYNG_NORMAL:
// atoi should be fine, since syng_tier starts from 1 for syngs
if (atoi(gear.syng_tier))
sprintf(buffer, "%s (%d)", buffer, gear_info.lvl);
break;
default: {
char stars[6];
get_stars(stars, gear_info.stars);
strcat(buffer, stars);
break;
}
}
item.data = strdup(buffer);
destroy_gear_info(gear_info);
switch (gear.type) {
case TYPE_SYNG_NORMAL:
// atoi should be fine, since syng_tier starts from 1 for syngs
item.type = atoi(gear.syng_tier) ? SYNG : NORMAL;
break;
case TYPE_SET:
item.type = SET;
break;
case TYPE_RARE:
item.type = RARE;
break;
default:
item.type = EPIC;
break;
}
// expand if needed
if (results->num_items >= *items_capacity)
results->items = expand_items(results->items, items_capacity, results->num_items + 1);
results->items[results->num_items++] = item;
// add orb to items if it exists
if (strlen(gear.orb)) {
Item item;
char buffer[SINGLE_ITEM_BUFFER_LEN];
Orb orb = get_orb(gear.orb, strlen(gear.orb));
sprintf(buffer, "%sorb %s", get_artifact_size(orb.size), get_orb_name(orb.id));
item.data = strdup(buffer);
destroy_orb(orb);
item.type = ORB;
// expand if needed
if (results->num_items >= *items_capacity)
results->items = expand_items(results->items, items_capacity, results->num_items + 1);
results->items[results->num_items++] = item;
}
destroy_gear(gear);
} while (gears_separator);
}
void destroy_drif(Drif drif) {
TypeEnum field_types[DRIF_FIELD_COUNT] = DRIF_FIELD_TYPES;
void *field_pointers[DRIF_FIELD_COUNT] = DRIF_FIELD_ADDRESSES(drif);
destroy_struct(DRIF_FIELD_COUNT, field_types, field_pointers);
}
Drif get_drif(char *data, size_t length) {
Drif drif;
TypeEnum field_types[DRIF_FIELD_COUNT] = DRIF_FIELD_TYPES;
void *field_pointers[DRIF_FIELD_COUNT] = DRIF_FIELD_ADDRESSES(drif);
get_struct_data(DRIF_FIELD_COUNT, field_types, field_pointers, SEPARATOR_DRIF_FIELDS, data, length);
return drif;
}
void add_drifs(FriendlyResults *results, size_t *items_capacity, char *drifs_str) {
if (strlen(drifs_str) == 0)
return;
char *drifs_separator;
do {
drifs_separator = strstr(drifs_str, SEPARATOR_DRIFS);
Drif drif = get_drif(drifs_str, drifs_separator ? drifs_separator - drifs_str : strlen(drifs_str));
// if there are still drifs - modify drifs_str pointer
if (drifs_separator)
drifs_str = drifs_separator + strlen(SEPARATOR_DRIFS);
Item item;
item.data = strdup(drif.name);
item.type = DRIF;
// expand if needed
if (results->num_items >= *items_capacity)
results->items = expand_items(results->items, items_capacity, results->num_items + 1);
results->items[results->num_items++] = item;
destroy_drif(drif);
} while (drifs_separator);
}
char *get_item_name(int item_id) {
return item_id < id_to_item_name_len ? id_to_item_name[item_id] : "null";
}
void add_items(FriendlyResults *results, size_t *items_capacity, char *items_str) {
if (strlen(items_str) == 0)
return;
char *items_separator;
do {
char buffer[SINGLE_ITEM_BUFFER_LEN];
items_separator = strstr(items_str, SEPARATOR_ITEMS);
int item_id, item_count;
sscanf(items_str, "%d,%d", &item_id, &item_count);
sprintf(buffer, "%dx %s", item_count, get_item_name(item_id));
// if there are still items - modify items_str pointer
if (items_separator)
items_str = items_separator + strlen(SEPARATOR_ITEMS);
Item item;
item.data = strdup(buffer);
item.type = NORMAL;
// expand if needed
if (results->num_items >= *items_capacity)
results->items = expand_items(results->items, items_capacity, results->num_items + 1);
results->items[results->num_items++] = item;
} while (items_separator);
}
char *get_saturation_type(int saturation_id) {
return saturation_id < id_to_saturation_type_len ? id_to_saturation_type[saturation_id] : "null";
}
// parse EntityResults to FriendlyResults
FriendlyResults parse_to_friendly(EntityResults entity_results) {
FriendlyResults results;
results.name = strdup(entity_results.name);
results.exp = entity_results.exp;
results.gold = entity_results.gold;
results.level = entity_results.level;
results.psycho = entity_results.psycho;
results.splinters = entity_results.splinters;
// create items array and add to it gear, drifs and items
results.num_items = 0;
results.items = malloc(INIT_ITEMS_CAPACITY * sizeof(Item));
size_t items_cap = INIT_ITEMS_CAPACITY;
add_gear(&results, &items_cap, entity_results.gear);
add_drifs(&results, &items_cap, entity_results.drifs);
add_items(&results, &items_cap, entity_results.items);
results.saturation = 0;
if (strlen(entity_results.saturation) > 0) {
int saturation_id;
sscanf(entity_results.saturation, "%d,%d", &saturation_id, &results.saturation);
results.saturation_type = get_saturation_type(saturation_id);
}
return results;
}
// parse EntityResults to EnemyResults
EnemyResults parse_to_enemy(EntityResults entity_results) {
EnemyResults results;
results.name = strdup(entity_results.name);
results.level = entity_results.level;
return results;
}
ParsedData parse_fight_results(byte_t *data, size_t length) {
ParsedData parsed_data;
parsed_data.data_type = TYPE_FIGHT_RESULTS;
// ignore start and end indicators
data += strlen(FIGHT_RESULTS_START);
length -= strlen(FIGHT_RESULTS_START) + strlen(FIGHT_RESULTS_END);
FightResults *results = malloc(sizeof(FightResults));
results->num_friendly = 0;
results->num_enemy = 0;
byte_t *entity_separator;
do {
// get generic entity results
entity_separator = memmem(data, length, SEPARATOR_ENTITY, strlen(SEPARATOR_ENTITY));
EntityResults entity_results = get_entity_results(data, entity_separator ? entity_separator - data : length);
// depending on team - parse it into friendly or enemy results
switch (entity_results.team) {
case TEAM_FRIEND:
results->friendly_results[results->num_friendly++] = parse_to_friendly(entity_results);
break;
case TEAM_ENEMY:
results->enemy_results[results->num_enemy++] = parse_to_enemy(entity_results);
break;
}
destroy_entity_results(entity_results);
// if there are still entities - modify data pointer and length
if (entity_separator) {
length -= entity_separator - data + strlen(SEPARATOR_ENTITY);
data = entity_separator + strlen(SEPARATOR_ENTITY);
}
} while (entity_separator);
parsed_data.data = results;
parsed_data.data_cleanup = cleanup_fight_results;
return parsed_data;
}
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