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Diffstat (limited to 'analyzer/parser/fight_results/entity.h')
| -rw-r--r-- | analyzer/parser/fight_results/entity.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/analyzer/parser/fight_results/entity.h b/analyzer/parser/fight_results/entity.h new file mode 100644 index 0000000..8e082ec --- /dev/null +++ b/analyzer/parser/fight_results/entity.h @@ -0,0 +1,67 @@ +// parser/fight_results/entity.h +// EntityResults generic struct data + +#include "parser/structs.h" + +// EntityResults structure: +// field (SEPARATOR_ENTITY_FIELD field)* +// fields are defined in order in the EntityResults struct +#define SEPARATOR_ENTITY "[--]" +#define SEPARATOR_ENTITY_FIELD "&" + +// values of field "team" in EntityResults +#define TEAM_FRIEND 1 +#define TEAM_ENEMY 2 + +typedef struct { + int team; // friend or enemy + char *name; + int exp; + float field4; + int gold; + float field6; + char *field7; + char *gear; // rares, sets, syngs, orbs + int field9; + char *items; // regular items + int field11; + int field12; + float field13; + float field14; // some multiplier most likely exp/gold/psycho/something else idk + float field15; + int level; + double field17; + float field18; + int field19; + int field20; + float field21; + float field22; + int field23; + int field24; + int psycho; + char *drifs; + int splinters; + int field28; + char *field29; + int field30; + int field31; + int field32; + int field33; + char *field34; + char *saturation; +} EntityResults; + +static const StructField entity_fields[] = { + {INT, offsetof(EntityResults, team)}, {STRING, offsetof(EntityResults, name)}, {INT, offsetof(EntityResults, exp)}, + {FLOAT, offsetof(EntityResults, field4)}, {INT, offsetof(EntityResults, gold)}, {FLOAT, offsetof(EntityResults, field6)}, + {STRING, offsetof(EntityResults, field7)}, {STRING, offsetof(EntityResults, gear)}, {INT, offsetof(EntityResults, field9)}, + {STRING, offsetof(EntityResults, items)}, {INT, offsetof(EntityResults, field11)}, {INT, offsetof(EntityResults, field12)}, + {FLOAT, offsetof(EntityResults, field13)}, {FLOAT, offsetof(EntityResults, field14)}, {FLOAT, offsetof(EntityResults, field15)}, + {INT, offsetof(EntityResults, level)}, {DOUBLE, offsetof(EntityResults, field17)}, {FLOAT, offsetof(EntityResults, field18)}, + {INT, offsetof(EntityResults, field19)}, {INT, offsetof(EntityResults, field20)}, {FLOAT, offsetof(EntityResults, field21)}, + {FLOAT, offsetof(EntityResults, field22)}, {INT, offsetof(EntityResults, field23)}, {INT, offsetof(EntityResults, field24)}, + {INT, offsetof(EntityResults, psycho)}, {STRING, offsetof(EntityResults, drifs)}, {INT, offsetof(EntityResults, splinters)}, + {INT, offsetof(EntityResults, field28)}, {STRING, offsetof(EntityResults, field29)}, {INT, offsetof(EntityResults, field30)}, + {INT, offsetof(EntityResults, field31)}, {INT, offsetof(EntityResults, field32)}, {INT, offsetof(EntityResults, field33)}, + {STRING, offsetof(EntityResults, field34)}, {STRING, offsetof(EntityResults, saturation)}, +}; |
