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authorMosder <xmosder12@gmail.com>2026-07-28 19:37:29 +0200
committerMosder <xmosder12@gmail.com>2026-07-28 19:37:29 +0200
commita30d6feab718a887edc7eb5b0470faa77677a8c3 (patch)
tree87c97ea0fe71f7d9adbdbe399dea39ae24e53fd6 /analyzer/parser/fight_results/fight_results.h
parent9e874301350a70a1ba40b5508878d559f68f8f4a (diff)
feat: added a very-very basic total rewards thingy, still needs to do detection through the special packet sent by client and there's a lot of placeholder things and not the best code there. Also - normal items don't stack and they definitely should - that's gonna be a bit of refactoring :)))))))))))
Diffstat (limited to 'analyzer/parser/fight_results/fight_results.h')
-rw-r--r--analyzer/parser/fight_results/fight_results.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/analyzer/parser/fight_results/fight_results.h b/analyzer/parser/fight_results/fight_results.h
index 03b3e7b..b719ca9 100644
--- a/analyzer/parser/fight_results/fight_results.h
+++ b/analyzer/parser/fight_results/fight_results.h
@@ -18,7 +18,7 @@
#define SEPARATOR_ITEMS "[-]"
// Item struct - for keeping item string and type
-typedef enum { NORMAL, DRIF, ORB, SYNG, SET, RARE, EPIC } ItemType;
+typedef enum { NORMAL, DRIF, ORB, SYNG, SET, RARE, EPIC, MAX_ITEM_TYPE } ItemType;
typedef struct {
char *data;
ItemType type;