diff options
| author | Mosder <xmosder12@gmail.com> | 2026-07-20 15:48:51 +0200 |
|---|---|---|
| committer | Mosder <xmosder12@gmail.com> | 2026-07-20 15:48:51 +0200 |
| commit | c182f2f4f850589c23b2241e11dab143e1003ff2 (patch) | |
| tree | 45d9ba272af2ffdeec55af31b63591790ac4342f /analyzer/parser/fight_results.h | |
| parent | e0bf82fe2af66ef55872569ae15733f70b4913d4 (diff) | |
refactor: changed #ifndef guards, so that there is one per file
Diffstat (limited to 'analyzer/parser/fight_results.h')
| -rw-r--r-- | analyzer/parser/fight_results.h | 17 |
1 files changed, 5 insertions, 12 deletions
diff --git a/analyzer/parser/fight_results.h b/analyzer/parser/fight_results.h index ca45348..3aadf09 100644 --- a/analyzer/parser/fight_results.h +++ b/analyzer/parser/fight_results.h @@ -4,6 +4,9 @@ #include "parser/parser_defs.h" #include "utils/tcp.h" +#ifndef FIGHT_RESULTS_H +#define FIGHT_RESULTS_H + // Payload structure: // FIGHT_RESULTS_START EntityResults (SEPARATOR_ENTITY EntityResults)* FIGHT_RESULTS_END // @@ -92,8 +95,6 @@ &entity_results.saturation \ } -#ifndef ENTITY_RESULTS_DEFINED -#define ENTITY_RESULTS_DEFINED typedef struct { int team; // friend or enemy char *name; @@ -131,7 +132,6 @@ typedef struct { char *field34; char *saturation; } EntityResults; -#endif // items/gear/drifs fields parsing info #define INIT_ITEMS_CAPACITY 8 @@ -143,8 +143,6 @@ typedef struct { #define TEAM_ENEMY 2 // fight results data for friendly -#ifndef FRIENDLY_RESULTS_DEFINED -#define FRIENDLY_RESULTS_DEFINED typedef struct { char *name; int exp; @@ -157,29 +155,24 @@ typedef struct { char *saturation_type; int saturation; } FriendlyResults; -#endif // fight results data for enemy -#ifndef ENEMY_RESULTS_DEFINED -#define ENEMY_RESULTS_DEFINED typedef struct { char *name; int level; } EnemyResults; -#endif #define MAX_ENTITIES_PER_SIDE 8 // entire fight resutls -#ifndef FIGHT_RESULTS_DEFINED -#define FIGHT_RESULTS_DEFINED typedef struct { size_t num_friendly; FriendlyResults friendly_results[MAX_ENTITIES_PER_SIDE]; size_t num_enemy; EnemyResults enemy_results[MAX_ENTITIES_PER_SIDE]; } FightResults; -#endif extern find_function_t find_fight_results; extern parse_function_t parse_fight_results; + +#endif |
