aboutsummaryrefslogtreecommitdiff
path: root/analyzer/parser/fight_results.h
diff options
context:
space:
mode:
authorMosder <xmosder12@gmail.com>2026-07-20 15:48:51 +0200
committerMosder <xmosder12@gmail.com>2026-07-20 15:48:51 +0200
commitc182f2f4f850589c23b2241e11dab143e1003ff2 (patch)
tree45d9ba272af2ffdeec55af31b63591790ac4342f /analyzer/parser/fight_results.h
parente0bf82fe2af66ef55872569ae15733f70b4913d4 (diff)
refactor: changed #ifndef guards, so that there is one per file
Diffstat (limited to 'analyzer/parser/fight_results.h')
-rw-r--r--analyzer/parser/fight_results.h17
1 files changed, 5 insertions, 12 deletions
diff --git a/analyzer/parser/fight_results.h b/analyzer/parser/fight_results.h
index ca45348..3aadf09 100644
--- a/analyzer/parser/fight_results.h
+++ b/analyzer/parser/fight_results.h
@@ -4,6 +4,9 @@
#include "parser/parser_defs.h"
#include "utils/tcp.h"
+#ifndef FIGHT_RESULTS_H
+#define FIGHT_RESULTS_H
+
// Payload structure:
// FIGHT_RESULTS_START EntityResults (SEPARATOR_ENTITY EntityResults)* FIGHT_RESULTS_END
//
@@ -92,8 +95,6 @@
&entity_results.saturation \
}
-#ifndef ENTITY_RESULTS_DEFINED
-#define ENTITY_RESULTS_DEFINED
typedef struct {
int team; // friend or enemy
char *name;
@@ -131,7 +132,6 @@ typedef struct {
char *field34;
char *saturation;
} EntityResults;
-#endif
// items/gear/drifs fields parsing info
#define INIT_ITEMS_CAPACITY 8
@@ -143,8 +143,6 @@ typedef struct {
#define TEAM_ENEMY 2
// fight results data for friendly
-#ifndef FRIENDLY_RESULTS_DEFINED
-#define FRIENDLY_RESULTS_DEFINED
typedef struct {
char *name;
int exp;
@@ -157,29 +155,24 @@ typedef struct {
char *saturation_type;
int saturation;
} FriendlyResults;
-#endif
// fight results data for enemy
-#ifndef ENEMY_RESULTS_DEFINED
-#define ENEMY_RESULTS_DEFINED
typedef struct {
char *name;
int level;
} EnemyResults;
-#endif
#define MAX_ENTITIES_PER_SIDE 8
// entire fight resutls
-#ifndef FIGHT_RESULTS_DEFINED
-#define FIGHT_RESULTS_DEFINED
typedef struct {
size_t num_friendly;
FriendlyResults friendly_results[MAX_ENTITIES_PER_SIDE];
size_t num_enemy;
EnemyResults enemy_results[MAX_ENTITIES_PER_SIDE];
} FightResults;
-#endif
extern find_function_t find_fight_results;
extern parse_function_t parse_fight_results;
+
+#endif