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authorMosder <xmosder12@gmail.com>2026-07-13 19:39:06 +0200
committerMosder <xmosder12@gmail.com>2026-07-13 19:39:06 +0200
commit2a45b1096325ac6743787b6f60fef4800223b2a6 (patch)
tree382bd561706ecc1d71b4db2d69e67a51b1b0a566 /analyzer/parser/fight_results.c
parent32bb25cc2666809759371436a6450574b00c0e6d (diff)
feat: added basic parsing of fight results data
Diffstat (limited to 'analyzer/parser/fight_results.c')
-rw-r--r--analyzer/parser/fight_results.c130
1 files changed, 125 insertions, 5 deletions
diff --git a/analyzer/parser/fight_results.c b/analyzer/parser/fight_results.c
index 8275af2..4fbb0f8 100644
--- a/analyzer/parser/fight_results.c
+++ b/analyzer/parser/fight_results.c
@@ -25,15 +25,135 @@ byte_t *find_fight_results(TCPStream *stream, int offset, int *length) {
return start;
}
+void destroy_entity_results(EntityResults results) {
+ free(results.name);
+ free(results.field7);
+ free(results.gear);
+ free(results.items);
+ free(results.drifs);
+ free(results.field29);
+ free(results.field34);
+ free(results.saturation);
+}
+
+// get entity results from the string
+EntityResults get_entity_results(byte_t *data, size_t length) {
+ EntityResults results;
+ TypeEnum field_types[ENTITY_FIELD_COUNT] = ENTITY_FIELD_TYPES;
+ void *field_pointers[ENTITY_FIELD_COUNT] = ENTITY_FIELD_ADDRESSES(results);
+
+ for (size_t i = 0; i < ENTITY_FIELD_COUNT; i++) {
+ // get string buffer of given result
+ byte_t *result_separator = memmem(data, length, SEPARATOR_RESULT, strlen(SEPARATOR_RESULT));
+ size_t len = result_separator ? result_separator - data : length;
+ char *str = malloc(len + 1);
+ memcpy(str, data, len);
+ str[len] = '\0';
+
+ // parse depending on variable type
+ switch (field_types[i]) {
+ case INT:
+ sscanf(str, "%d", (int *)field_pointers[i]);
+ free(str);
+ break;
+ case FLOAT:
+ sscanf(str, "%f", (float *)field_pointers[i]);
+ free(str);
+ break;
+ case DOUBLE:
+ sscanf(str, "%lf", (double *)field_pointers[i]);
+ free(str);
+ break;
+ case STRING:
+ *(char **)field_pointers[i] = str;
+ break;
+ }
+
+ // update data pointer and length
+ if (result_separator) {
+ length -= result_separator - data + strlen(SEPARATOR_RESULT);
+ data = result_separator + strlen(SEPARATOR_RESULT);
+ }
+ }
+
+ return results;
+}
+
+// parse EntityResults to FriendlyResults
+FriendlyResults parse_to_friendly(EntityResults entity_results) {
+ FriendlyResults results;
+
+ results.name = strdup(entity_results.name);
+ results.exp = entity_results.exp;
+ results.gold = entity_results.gold;
+ // TODO: parse that to more readable format
+ results.gear = strdup(entity_results.gear);
+ // TODO: parse that to more readable format, determine types from ids
+ results.items = strdup(entity_results.items);
+ results.level = entity_results.level;
+ results.psycho = entity_results.psycho;
+ // TODO: parse that to more readable format
+ results.drifs = strdup(entity_results.drifs);
+ results.splinters = entity_results.splinters;
+
+ results.saturation = 0;
+ if (strlen(entity_results.saturation) > 0) {
+ int saturation_id;
+ sscanf(entity_results.saturation, "%d,%d", &saturation_id, &results.saturation);
+ // TODO: determine type
+ results.saturation_type = "typ";
+ }
+
+ return results;
+}
+
+// parse EntityResults to EnemyResults
+EnemyResults parse_to_enemy(EntityResults entity_results) {
+ EnemyResults results;
+
+ results.name = strdup(entity_results.name);
+ results.level = entity_results.level;
+
+ return results;
+}
+
ParsedData parse_fight_results(byte_t *data, size_t length) {
ParsedData parsed_data;
parsed_data.data_type = TYPE_FIGHT_RESULTS;
- // TODO: actually parse that data
- printf("len=%zu\n%.*s\n----------------\n", length, (int)length, data);
+ // ignore start and end indicators
+ data += strlen(FIGHT_RESULTS_START);
+ length -= strlen(FIGHT_RESULTS_START) + strlen(FIGHT_RESULTS_END);
+
+ FightResults *results = malloc(sizeof(FightResults));
+ results->num_friendly = 0;
+ results->num_enemy = 0;
+
+ byte_t *entity_separator;
+ do {
+ // get generic entity results
+ entity_separator = memmem(data, length, SEPARATOR_ENTITY, strlen(SEPARATOR_ENTITY));
+ EntityResults entity_results = get_entity_results(data, entity_separator ? entity_separator - data : length);
+
+ // depending on team - parse it into friendly or enemy results
+ switch (entity_results.team) {
+ case TEAM_FRIEND:
+ results->friendly_results[(results->num_friendly)++] = parse_to_friendly(entity_results);
+ break;
+ case TEAM_ENEMY:
+ results->enemy_results[results->num_enemy++] = parse_to_enemy(entity_results);
+ break;
+ }
+ destroy_entity_results(entity_results);
+
+ // if there are still entities - modify data pointer and length
+ if (entity_separator) {
+ length -= entity_separator - data + strlen(SEPARATOR_ENTITY);
+ data = entity_separator + strlen(SEPARATOR_ENTITY);
+ }
+ } while (entity_separator);
- parsed_data.data = NULL;
- parsed_data.data_cleanup = NULL;
- // parsed_data.data_cleanup = cleanup_fight_results;
+ parsed_data.data = results;
+ parsed_data.data_cleanup = cleanup_fight_results;
return parsed_data;
}