#include "parser/fight_results.h" #include #include #include #include "csv/id_to_artifact_size.h" #include "csv/id_to_item_name.h" #include "csv/id_to_orb_name.h" #include "csv/id_to_saturation_type.h" #include "utils/roman.h" // function to cleanup fight results to be used in ParsedData struct void cleanup_fight_results(void *data) { FightResults *fight_results = data; for (size_t i = 0; i < fight_results->num_friendly; i++) { FriendlyResults friendly = fight_results->friendly_results[i]; free(friendly.name); for (size_t j = 0; j < friendly.num_items; j++) free(friendly.items[j].data); free(friendly.items); } for (size_t i = 0; i < fight_results->num_enemy; i++) { free(fight_results->enemy_results[i].name); } } byte_t *find_fight_results(TCPStream *stream, int offset, int *length) { byte_t *start = memmem(stream->data + offset, stream->len, FIGHT_RESULTS_START, strlen(FIGHT_RESULTS_START)); byte_t *end = memmem(stream->data + offset, stream->len, FIGHT_RESULTS_END, strlen(FIGHT_RESULTS_END)); *length = start != NULL && end != NULL ? end - start + strlen(FIGHT_RESULTS_END) : -1; return start; } // save to a field in struct depending on the type void save_to_struct(TypeEnum type, void *field, char *src, size_t src_len) { char *str = malloc(src_len + 1); memcpy(str, src, src_len); str[src_len] = '\0'; // parse depending on variable type switch (type) { case INT: sscanf(str, "%d", (int *)field); free(str); break; case FLOAT: sscanf(str, "%f", (float *)field); free(str); break; case DOUBLE: sscanf(str, "%lf", (double *)field); free(str); break; case STRING: *(char **)field = str; break; } } // fill struct fields from given data of given length void get_struct_data(size_t field_count, TypeEnum *field_types, void **field_pointers, char *data_separator, char *data, size_t data_len) { for (size_t i = 0; i < field_count; i++) { char *sep = memmem(data, data_len, data_separator, strlen(data_separator)); size_t len = sep ? sep - data : data_len; save_to_struct(field_types[i], field_pointers[i], (char *)data, len); // update data pointer and length if (sep) { data_len -= sep - data + strlen(SEPARATOR_RESULT); data = sep + strlen(SEPARATOR_RESULT); } } } // free struct fields which are STRING void destroy_struct(size_t field_count, TypeEnum *field_types, void **field_pointers) { for (size_t i = 0; i < field_count; i++) { if (field_types[i] == STRING) free(*(char **)field_pointers[i]); } } void destroy_entity_results(EntityResults results) { TypeEnum field_types[ENTITY_FIELD_COUNT] = ENTITY_FIELD_TYPES; void *field_pointers[ENTITY_FIELD_COUNT] = ENTITY_FIELD_ADDRESSES(results); destroy_struct(ENTITY_FIELD_COUNT, field_types, field_pointers); } // get entity results from the string EntityResults get_entity_results(byte_t *data, size_t length) { EntityResults results; TypeEnum field_types[ENTITY_FIELD_COUNT] = ENTITY_FIELD_TYPES; void *field_pointers[ENTITY_FIELD_COUNT] = ENTITY_FIELD_ADDRESSES(results); get_struct_data(ENTITY_FIELD_COUNT, field_types, field_pointers, SEPARATOR_RESULT, (char *)data, length); return results; } Item *expand_items(Item *items, size_t *items_capacity, size_t to_fit) { while (*items_capacity < to_fit) *items_capacity <<= 1; return realloc(items, *items_capacity * sizeof(Item)); } void destroy_gear(Gear gear) { TypeEnum field_types[GEAR_FIELD_COUNT] = GEAR_FIELD_TYPES; void *field_pointers[GEAR_FIELD_COUNT] = GEAR_FIELD_ADDRESSES(gear); destroy_struct(GEAR_FIELD_COUNT, field_types, field_pointers); } Gear get_gear(char *data, size_t length) { Gear gear; TypeEnum field_types[GEAR_FIELD_COUNT] = GEAR_FIELD_TYPES; void *field_pointers[GEAR_FIELD_COUNT] = GEAR_FIELD_ADDRESSES(gear); get_struct_data(GEAR_FIELD_COUNT, field_types, field_pointers, SEPARATOR_GEAR_FIELDS, data, length); return gear; } void destroy_gear_info(GearInfo gear_info) { TypeEnum field_types[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_TYPES; void *field_pointers[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_ADDRESSES(gear_info); destroy_struct(GEAR_INFO_FIELD_COUNT, field_types, field_pointers); } GearInfo get_gear_info(char *data, size_t length) { GearInfo gear_info; TypeEnum field_types[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_TYPES; void *field_pointers[GEAR_INFO_FIELD_COUNT] = GEAR_INFO_FIELD_ADDRESSES(gear_info); get_struct_data(GEAR_INFO_FIELD_COUNT, field_types, field_pointers, SEPARATOR_GEAR_INFO_FIELDS, data, length); return gear_info; } void destroy_orb(Orb orb) { TypeEnum field_types[ORB_FIELD_COUNT] = ORB_FIELD_TYPES; void *field_pointers[ORB_FIELD_COUNT] = ORB_FIELD_ADDRESSES(orb); destroy_struct(ORB_FIELD_COUNT, field_types, field_pointers); } Orb get_orb(char *data, size_t length) { Orb orb; TypeEnum field_types[ORB_FIELD_COUNT] = ORB_FIELD_TYPES; void *field_pointers[ORB_FIELD_COUNT] = ORB_FIELD_ADDRESSES(orb); get_struct_data(ORB_FIELD_COUNT, field_types, field_pointers, SEPARATOR_ORB_FIELDS, data, length); return orb; } char *get_artifact_size(int artifact_size_id) { return artifact_size_id < id_to_artifact_size_len ? id_to_artifact_size[artifact_size_id] : "null"; } char *get_orb_name(int orb_name_id) { return orb_name_id < id_to_orb_name_len ? id_to_orb_name[orb_name_id] : "null"; } void get_stars(char *buffer, int incr_above_b1) { char star_types[] = {'B', 'S', 'G'}; buffer[0] = star_types[incr_above_b1 / 3]; buffer[1] = incr_above_b1 % 3 + 1 + '0'; buffer[2] = '\0'; } void add_gear(FriendlyResults *results, size_t *items_capacity, char *gears_str) { if (strlen(gears_str) == 0) return; char *gears_separator; do { gears_separator = strstr(gears_str, SEPARATOR_GEARS); Gear gear = get_gear(gears_str, gears_separator ? gears_separator - gears_str : strlen(gears_str)); // if there are still gears - modify gears_str pointer if (gears_separator) gears_str = gears_separator + strlen(SEPARATOR_DRIFS); // expand if needed if (results->num_items >= *items_capacity) results->items = expand_items(results->items, items_capacity, results->num_items + 1); Item item; GearInfo gear_info = get_gear_info(gear.info, strlen(gear.info)); char buffer[SINGLE_ITEM_BUFFER_LEN]; char roman[5]; to_roman(roman, gear_info.rank); sprintf(buffer, "[%s] %s", roman, gear_info.name); switch (gear.type) { case TYPE_SYNG_NORMAL: // atoi should be fine, since syng_tier starts from 1 for syngs if (atoi(gear.syng_tier)) sprintf(buffer, "%s (%d)", buffer, gear_info.lvl); break; default: { char stars[3]; get_stars(stars, gear_info.stars); sprintf(buffer, "%s (%s)", buffer, stars); break; } } item.data = strdup(buffer); destroy_gear_info(gear_info); switch (gear.type) { case TYPE_SYNG_NORMAL: // atoi should be fine, since syng_tier starts from 1 for syngs item.type = atoi(gear.syng_tier) ? SYNG : NORMAL; break; case TYPE_SET: item.type = SET; break; case TYPE_RARE: item.type = RARE; break; default: item.type = EPIC; break; } results->items[results->num_items++] = item; // add orb to items if it exists if (strlen(gear.orb)) { Item item; char buffer[SINGLE_ITEM_BUFFER_LEN]; Orb orb = get_orb(gear.orb, strlen(gear.orb)); sprintf(buffer, "%sorb %s", get_artifact_size(orb.size), get_orb_name(orb.id)); item.data = strdup(buffer); destroy_orb(orb); item.type = ORB; results->items[results->num_items++] = item; } destroy_gear(gear); } while (gears_separator); } void destroy_drif(Drif drif) { TypeEnum field_types[DRIF_FIELD_COUNT] = DRIF_FIELD_TYPES; void *field_pointers[DRIF_FIELD_COUNT] = DRIF_FIELD_ADDRESSES(drif); destroy_struct(DRIF_FIELD_COUNT, field_types, field_pointers); } Drif get_drif(char *data, size_t length) { Drif drif; TypeEnum field_types[DRIF_FIELD_COUNT] = DRIF_FIELD_TYPES; void *field_pointers[DRIF_FIELD_COUNT] = DRIF_FIELD_ADDRESSES(drif); get_struct_data(DRIF_FIELD_COUNT, field_types, field_pointers, SEPARATOR_DRIF_FIELDS, data, length); return drif; } void add_drifs(FriendlyResults *results, size_t *items_capacity, char *drifs_str) { if (strlen(drifs_str) == 0) return; char *drifs_separator; do { drifs_separator = strstr(drifs_str, SEPARATOR_DRIFS); Drif drif = get_drif(drifs_str, drifs_separator ? drifs_separator - drifs_str : strlen(drifs_str)); // if there are still drifs - modify drifs_str pointer if (drifs_separator) drifs_str = drifs_separator + strlen(SEPARATOR_DRIFS); // expand if needed if (results->num_items >= *items_capacity) results->items = expand_items(results->items, items_capacity, results->num_items + 1); Item item; item.data = strdup(drif.name); item.type = DRIF; results->items[results->num_items++] = item; destroy_drif(drif); } while (drifs_separator); } char *get_item_name(int item_id) { return item_id < id_to_item_name_len ? id_to_item_name[item_id] : "null"; } void add_items(FriendlyResults *results, size_t *items_capacity, char *items_str) { if (strlen(items_str) == 0) return; char *items_separator; do { char buffer[SINGLE_ITEM_BUFFER_LEN]; items_separator = strstr(items_str, SEPARATOR_ITEMS); int item_id, item_count; sscanf(items_str, "%d,%d", &item_id, &item_count); sprintf(buffer, "%dx %s", item_count, get_item_name(item_id)); // if there are still items - modify items_str pointer if (items_separator) items_str = items_separator + strlen(SEPARATOR_ITEMS); // expand if needed if (results->num_items >= *items_capacity) results->items = expand_items(results->items, items_capacity, results->num_items + 1); Item item; item.data = strdup(buffer); item.type = NORMAL; results->items[results->num_items++] = item; } while (items_separator); } char *get_saturation_type(int saturation_id) { return saturation_id < id_to_saturation_type_len ? id_to_saturation_type[saturation_id] : "null"; } // parse EntityResults to FriendlyResults FriendlyResults parse_to_friendly(EntityResults entity_results) { FriendlyResults results; results.name = strdup(entity_results.name); results.exp = entity_results.exp; results.gold = entity_results.gold; results.level = entity_results.level; results.psycho = entity_results.psycho; results.splinters = entity_results.splinters; // create items array and add to it gear, drifs and items results.num_items = 0; results.items = malloc(INIT_ITEMS_CAPACITY * sizeof(Item)); size_t items_cap = INIT_ITEMS_CAPACITY; add_gear(&results, &items_cap, entity_results.gear); add_drifs(&results, &items_cap, entity_results.drifs); add_items(&results, &items_cap, entity_results.items); results.saturation = 0; if (strlen(entity_results.saturation) > 0) { int saturation_id; sscanf(entity_results.saturation, "%d,%d", &saturation_id, &results.saturation); results.saturation_type = get_saturation_type(saturation_id); } return results; } // parse EntityResults to EnemyResults EnemyResults parse_to_enemy(EntityResults entity_results) { EnemyResults results; results.name = strdup(entity_results.name); results.level = entity_results.level; return results; } ParsedData parse_fight_results(byte_t *data, size_t length) { ParsedData parsed_data; parsed_data.data_type = TYPE_FIGHT_RESULTS; // ignore start and end indicators data += strlen(FIGHT_RESULTS_START); length -= strlen(FIGHT_RESULTS_START) + strlen(FIGHT_RESULTS_END); FightResults *results = malloc(sizeof(FightResults)); results->num_friendly = 0; results->num_enemy = 0; byte_t *entity_separator; do { // get generic entity results entity_separator = memmem(data, length, SEPARATOR_ENTITY, strlen(SEPARATOR_ENTITY)); EntityResults entity_results = get_entity_results(data, entity_separator ? entity_separator - data : length); // depending on team - parse it into friendly or enemy results switch (entity_results.team) { case TEAM_FRIEND: results->friendly_results[results->num_friendly++] = parse_to_friendly(entity_results); break; case TEAM_ENEMY: results->enemy_results[results->num_enemy++] = parse_to_enemy(entity_results); break; } destroy_entity_results(entity_results); // if there are still entities - modify data pointer and length if (entity_separator) { length -= entity_separator - data + strlen(SEPARATOR_ENTITY); data = entity_separator + strlen(SEPARATOR_ENTITY); } } while (entity_separator); parsed_data.data = results; parsed_data.data_cleanup = cleanup_fight_results; return parsed_data; }