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-rw-r--r--analyzer/parser/fight_results.h102
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+// parser/fight_results.h
+// utilities for parsing the fight results data
+
+// Payload structure:
+// FIGHT_RESULTS_START EntityResults (SEPARATOR_ENTITY EntityResults)* FIGHT_RESULTS_END
+//
+// EntityResults structure:
+// field (SEPARATOR_RESULT field)*
+// fields are defined in order in the EntityResults struct
+
+#define FIGHT_RESULTS_START "3;19;"
+#define FIGHT_RESULTS_END "[--];"
+#define SEPARATOR_ENTITY "[--]"
+#define SEPARATOR_RESULT "&"
+
+typedef struct {
+ int team; // friend or enemy
+ char *name;
+ int exp;
+ float field4;
+ int gold;
+ float field6;
+ char *field7;
+ char *gear; // rares, sets, syngs, orbs
+ int field9;
+ char *items; // regular items
+ int field11;
+ int field12;
+ float field13;
+ float field14; // some multiplier most likely exp/gold/psycho/something else idk
+ float field15;
+ int level;
+ double field17;
+ float field18;
+ int field19;
+ int field20;
+ float field21;
+ float field22;
+ int field23;
+ int field24;
+ int psycho;
+ char *drifs;
+ int splinters;
+ int field28;
+ char *field29;
+ int field30;
+ int field31; // possibly information who is the player - 1 for current player, 0 for others (need to double check)
+ int field32;
+ int field33;
+ char *field34;
+ char *saturation;
+} EntityResults;
+
+// values of field "team"
+#define TEAM_FRIEND 1
+#define TEAM_ENEMY 2
+
+// fight results data for friendly
+typedef struct {
+ char *name;
+ int exp;
+ int gold;
+ char *gear;
+ char *items;
+ int level;
+ int psycho;
+ char *drifs;
+ int splinters;
+ char *saturation_type;
+ int saturation;
+} FriendlyResults;
+
+// fight results data for enemy
+typedef struct {
+ char *name;
+ int level;
+} EnemyResults;
+
+// entire fight resutls
+typedef struct {
+ int num_friendly;
+ FriendlyResults *friendly_results;
+ int num_enemy;
+ EnemyResults *enemy_results;
+} FightResults;
+
+// find the first fight results data in stream
+// params:
+// - stream - stream to find the fight results in
+// - stream_len - length of the stream
+// - length - length of the fight results data or -1 if there's no end yet
+// returns:
+// pointer to the beggining of fight results data or NULL if there's none
+extern char *find_fight_results(char *stream, int stream_len, int *length);
+
+// parse given fight results
+// params:
+// - data - fight results data to parse
+// - length - length of fight results data
+// returns:
+// FightResults struct containing parsed data
+extern FightResults parse_fight_results(char *data, int length);